import { Panorama } from './Panorama';
import * as THREE from 'three';
/**
* @classdesc Empty panorama
* @constructor
*/
function EmptyPanorama () {
const geometry = new THREE.BufferGeometry();
const material = new THREE.MeshBasicMaterial( { color: 0x000000, opacity: 0, transparent: true } );
geometry.addAttribute( 'position', new THREE.BufferAttribute( new Float32Array(), 1 ) );
Panorama.call( this, geometry, material );
}
EmptyPanorama.prototype = Object.assign( Object.create( Panorama.prototype ), {
constructor: EmptyPanorama
} );
export { EmptyPanorama };